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AI Insights · Timothy · April 2022

Top 5 Card Battler Apps' Q1 2022 Performance in the Middle East

Explore the performance of the top 5 card battler apps on a unified platform in the Middle East for Q1 2022, with insights on downloads, revenue, and active users.

Top 5 Card Battler Apps' Q1 2022 Performance in the Middle East

In Q1 2022, the top five card battler apps in the Middle East showed varied performance across downloads, revenue, and active users. Here’s a detailed look at their trends.

Mighty Party: Battle Heroes from Panoramik Games saw a fluctuating weekly revenue, peaking at around $43.6K at the end of December and fluctuating between $19.6K and $37.2K in subsequent weeks. Downloads showed a downward trend, starting from 14.2K in the first week of January and ending at 5.3K by the last week of March. Active users also saw a decrease from 51.6K in early January to 33.5K by the end of March.

Yu-Gi-Oh! Master Duel by KONAMI recorded an upward trend in both downloads and active users. Weekly downloads increased from 3.1K at the end of January to a peak of 7.3K in early March. Active users rose significantly from 1.5K to 10.4K over the quarter. Revenue showed fluctuations, with a peak at $17.9K in early March before dropping to $3.8K by the end of the quarter.

Yu-Gi-Oh! Duel Links, also from KONAMI, experienced a notable peak in revenue at $18.8K in mid-January, with fluctuations between $3.2K and $11K in the following weeks. Downloads remained relatively stable around 1.7K to 2.1K throughout the quarter, except for a spike to 5.2K at the end of February. Active users initially increased from 12.7K to a peak of 15.9K in late February, before stabilizing around 13.6K by the end of March.

Plants vs. Zombies™ Heroes by Electronic Arts maintained a consistent revenue stream, ranging from $967 to $1.6K weekly. Downloads increased slightly from 1.2K to 2K by the end of the quarter. Active users showed a steady growth from 1.3K to 1.9K throughout the same period.

Finally, WWE SuperCard - Battle Cards by 2K had a revenue peak of $7.4K at the end of January, with fluctuations between $3.7K and $5.6K in the following weeks. Downloads ranged from 1.1K to 1.9K, while active users saw a slight increase from 27K to 29.7K over the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022